2013年2月4日星期一
The fantastic and the bad
Overall, I discovered Dungeon Overlord to be a fun disruption that MapleStory Mesos can be performed to its fullest for an investment of only 30 minutes per day. The aggressive game play in particular has some obvious prospective, and it will be exciting to see it evolve. I did not like the delay times on improving rooms in your dungeon or sending raiding parties to nearby dungeons, which in some situations exceeded an hour. While this is typical of Facebook or myspace actions, it designed a normally unnecessary need to log in frequently per day or pay money to avoid the delay.
I was also not too fond of the very restricted community toolset available, with only email for interacting with neighbours and no way to guarantee your buddies will be able to set up a dungeon near you. Despite the many player dungeons visible in the actions large overworld map, the ct that most of them were abandoned also designed the encounter experience very empty. Active players seemed to be propagate thinly across a large map, with very restricted methods for discovering each other and interacting.
订阅:
博文评论 (Atom)
没有评论:
发表评论